WEEV Guides

Plan clearly.
Deploy confidently.

Practical guidance for planning, choosing and deploying interactive experiences, from software decisions to hardware and on-site reliability.

Buying guides1 October 2026

Build vs Buy: Custom Development or Ready-Made Software for Interactive Exhibits?

A decision guide for agencies, AV integrators and museum teams: when to commission custom interactive software, when to use a no-code builder, and when a ready-made interaction template is the smarter choice.

5 min readRead guide
Buying guides1 October 2026

Choosing Interactive Exhibit Software for Museums and Events

Choose interactive exhibit software by visitor journey, hardware, content workflow and deployment needs. Compare approaches for museums, agencies and events.

5 min readRead guide
Deployment guides1 October 2026

Gesture-Controlled Interactive Walls: Sensors, Space and Setup (2026 Guide)

How to plan a touchless gesture-controlled interactive wall or installation: choosing a depth camera after Azure Kinect, PC and GPU specs, tracking-zone size, lighting, calibration and content design.

5 min readRead guide
Deployment guides1 October 2026

How to Build an RFID Interactive Exhibit: Hardware, Space and Setup Guide

A practical guide to planning an RFID pick-and-place interactive exhibit: choosing readers and tags, PC specs, counter dimensions, enclosure design, content mapping and testing.

6 min readRead guide
Deployment guides1 October 2026

How to Keep an Interactive Installation Running: Offline, Unattended and Reliable

A practical checklist for running permanent and unattended interactive exhibits: offline-first playback, Windows kiosk setup, update control, power and cabling, auto-recovery, remote support and maintenance.

5 min readRead guide
Comparisons1 October 2026

Intuiface Alternatives: Choosing Software for Your Installation

Compare interactive software approaches for museums, agencies and trade shows: WEEV, Intuiface, PandaSuite, Curio, Omnitapps, eyefactive and ExpoScreen.

5 min readRead guide

Plan your next interactive experience.

The space. The audience. The timeline.
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